![]() Using the max Maximum Input Threshold also ensures that you'll have fine control over your aim, which is important. As always, though, use Deadzones if your controller has thumbstick drift (increase their size until your Spartan doesn't turn or look when your hands are off of the controller). Like with the move thumbstick, these Deadzone settings for the look thumbstick ensure that you'll be able to make inputs as quickly as possible. The medium-level Maximum Input Threshold also gives you quick access to max movement speed without making it too difficult to move slower if necessary. However, you should increase the Center and Axial Deadzones if your controller has thumbstick drift (increase their size until your Spartan doesn't move when your hands are off the controller). ![]() With these settings, you'll be able to enjoy maximum responsiveness thanks to the absence of Deadzones. These settings will allow you to respond to incoming threats quickly and efficiently, while also ensuring that your aim won't be thrown off by super high sensitivity. Halo Infinites multiplayer is finally here, and many players are wondering what the best controller settings for the game are. ![]() Why you can trust Windows Central Our expert reviewers spend hours testing and comparing products and services so you can choose the best for you. The best Halo Infinite controller settings Generally, it's better to have a high Maximum Input Threshold on your right thumbstick so you can aim as carefully as possible, but a medium-level Maximum Input Threshold on your left thumbstick to get to max movement speed quickly while also making it easy to slow down your movement if needed. ![]() Higher values will make you press the thumbstick closer to the edge to perform maximum inputs, but will also widen the acceleration curve between minimum and maximum inputs and make your level of input easier to control. Most people only use Deadzones if their controller has thumbstick drift, as they reduce overall responsiveness.įinally, the Maximum Input Threshold dictates how far away your thumbstick is from its outer edge before maximum input is registered by the game. This drift can cause your Spartan to move or look around even when your hands aren't on the controller, so Deadzones counteract it by increasing the distance that the thumbstick has to be from its center (Center Deadzone) or the X and Y axis (Axial Deadzone) before minimum input is registered by the game. Deadzones are a special feature that is intended to help people combat the thumbstick drift that often occurs when controllers get damaged or wear out over time. ![]()
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